
REM  ----  The NMR2 Adventure  *.MSG file

MESSAGE 1  ; The security guard walks out from his alcove and b
The security guard walks out from his alcove and blocks your                   
path.  He doesn't seem to feel that you have authority to be in                
the corridor, and he doesn`t look like he is in the mood                       
to argue about it.                                                             
                                                                               
END_MESSAGE

MESSAGE 2  ;                                                   
                                                                               
END_MESSAGE

MESSAGE 3  ; The guard notices that you are now wearing your se
The guard notices that you are now wearing your security badge.                
Reluctantly, he acknowledges your authorization and steps back into            
his alcove.                                                                    
                                                                               
END_MESSAGE

MESSAGE 4  ; Suddenly, the guard loses his patience.  Seemingly
Suddenly, the guard loses his patience.  Seemingly out of                      
nowhere, a large, semi-automatic weapon appears in his right hand,             
and you see a flash of light and burst of smoke from the barrel                
just as something slams into your abdomen.                                     
                                                                               
As the room begins to spin about you, you realize that you have                
been shot.  Your short and miserable life flashes rapidly before               
your eyes.                                                                     
                                                                               
END_MESSAGE

MESSAGE 5  ; You have finally reached the office of someone who
You have finally reached the office of someone who can actually                
make a decision.  You hand him your requisition and purchase                   
justification, which by this time consists of 19 volumes of 500                
pages each.  Without even looking at your requisition, the                     
purchasing agent agrees to your request for one 5mm NMR tube.  He              
writes an authorization on a small, yellow slip of paper.                      
                                                                               
END_MESSAGE

MESSAGE 6  ; OK                                                
OK                                                                             
                                                                               
END_MESSAGE

MESSAGE 7  ; Congratulations, the safe is now unlocked!        
Congratulations, the safe is now unlocked!                                     
                                                                               
END_MESSAGE

MESSAGE 8  ; Suddenly, an ugly, green alien enters the room.  Y
Suddenly, an ugly, green alien enters the room.  You have never                
even seen a picture of an alien before, but there is no doubt in               
your mind that this is one!                                                    
                                                                               
END_MESSAGE

MESSAGE 9  ; As the first drop of alien mutagen touches the sec
As the first drop of alien mutagen touches the secretary, an                   
amazing transformation takes place.  She seems to shrink in upon               
herself and change in amazing ways.  You have a general impression             
of black feathers and flapping wings.  After a few moments the                 
transformation is complete.  There is nothing left of the secretary            
but a large, black crow.  The crow is crowing very loudly and is               
very annoying, but it no longer seems able to threaten you.                    
                                                                               
END_MESSAGE

MESSAGE 10  ; The stuff has no effect.  Perhaps people become im
The stuff has no effect.  Perhaps people become immune after                   
exposure, kind of like the chicken pox.  (I don't know why, but                
just being around the secretary makes me think of birds!)   Well,              
since the old crow is back to being human, I think your goose may              
be cooked.  (There I go again!).                                               
                                                                               
END_MESSAGE

MESSAGE 11  ; The stuff has no effect.  I guess it doesn't work 
The stuff has no effect.  I guess it doesn't work on everything, or            
at least you don't know how use it properly.  If only you had a few            
NMR spectra of it, I'm sure you could figure it out.  Meanwhile,               
better not waste the stuff.  You'll need it later for NMR analysis.            
                                                                               
END_MESSAGE

MESSAGE 12  ; Suddenly, the crow turns back into a secretary.  I
Suddenly, the crow turns back into a secretary.  I guess the stuff             
wore off!                                                                      
                                                                               
END_MESSAGE

MESSAGE 13  ; The computer screen immediately flashes to life, a
The computer screen immediately flashes to life, and a faint                   
humming sound can be heard.                                                    
                                                                               
END_MESSAGE

MESSAGE 14  ; The spectrometer is already on.  Stop wasting time
The spectrometer is already on.  Stop wasting time!                            
                                                                               
END_MESSAGE

MESSAGE 15  ; Suddenly, you feel a tremendous tug from the left,
Suddenly, you feel a tremendous tug from the left, and the ray gun             
goes flying out of your hand.  You watch in horror as you see it               
strike the side of a large cryomagnet.                                         
The gun is instantly crushed into a useless pile of tubes and wire.            
                                                                               
Then, there is a sudden rush of cold gas out of the top of the                 
magnet, and you realize with sickening certainty that the magnet is            
no longer a magnet.                                                            
                                                                               
END_MESSAGE

MESSAGE 16  ; The NMR salesman continues to talk without ceasing
The NMR salesman continues to talk without ceasing.  It seems                  
impossible to shut him up!  You try to listen, but it is impossible            
to concentrate on what he is saying.  It is also impossible to                 
concentrate on anything else.  You think if he doesn't stop soon               
you may be bored to death!                                                     
                                                                               
END_MESSAGE

MESSAGE 17  ; The NMR salesman has talked to you so long that yo
The NMR salesman has talked to you so long that you have actually              
been bored to death!                                                           
                                                                               
END_MESSAGE

MESSAGE 18  ; Suddenly, the NMR salesman notices the hostile ali
Suddenly, the NMR salesman notices the hostile alien in the room.              
He forgets about you, and begins to talk to the alien.  They talk              
for several minutes, during which the alien appears to become more             
and more frustrated.  The salesman, on the other hand, doesn't seem            
to notice anything unusual about the alien.                                    
                                                                               
Finally, the alien cannot contain his frustration any longer.  He              
lunges at the salesman in a ferocious attack and devours him whole.            
                                                                               
Unfortunately for the alien, the NMR salesman is quite poisonous to            
him.  The alien clutches his throat, writhes to the floor in an                
agony of death, and dissolves in a putrid cloud of green smoke.                
                                                                               
END_MESSAGE

MESSAGE 19  ; There is a sudden tremendous cloud of green smoke,
There is a sudden tremendous cloud of green smoke, appearing all               
around you and cutting off your view of the room.  When the smoke              
clears, you find yourself standing in a small office deep in the               
bureaucratic maze.                                                             
                                                                               
END_MESSAGE

MESSAGE 20  ; There is a sudden tremendous cloud of green smoke,
There is a sudden tremendous cloud of green smoke, appearing all               
around you and cutting off your view of the small office.  When the            
smoke clears, you find yourself suddenly back where you started                
from.                                                                          
                                                                               
END_MESSAGE

MESSAGE 21  ; The clerk does not reply.  He is obviously not int
The clerk does not reply.  He is obviously not interested in                   
talking to anyone who does not have a purchase requisition.  In                
fact, it is not clear that he possesses the necessary intelligence             
to speak at all!                                                               
                                                                               
END_MESSAGE

MESSAGE 22  ; The clerk unfolds the requisition slip and looks i
The clerk unfolds the requisition slip and looks it over carefully,            
and with some sadness.  Finally, he turns to his shelves and slowly            
brings out an NMR tube.  He lays the tube on the desk without a                
sound, but you can see from the look of sadness and pain in his                
eyes that he feels you have somehow stolen something from him of               
great value.                                                                   
                                                                               
END_MESSAGE

MESSAGE 23  ; The $OBJECT$ doesn't seem to want the $NOUN$, and 
The $OBJECT$ doesn't seem to want the $NOUN$, and refuses to take              
it.  I guess you'll have to try something else!                                
                                                                               
END_MESSAGE

MESSAGE 24  ; What $NOUN$?  You don't even have a $NOUN$ with yo
What $NOUN$?  You don't even have a $NOUN$ with you!  Please try to            
make at least a little sense.  I'm only a machine, you know!                   
                                                                               
END_MESSAGE

MESSAGE 25  ; You carefully pour some of the alien mutagen into 
You carefully pour some of the alien mutagen into the NMR sample               
tube, and then put the cap back on.  The NMR sample tube now                   
contains about two inches of alien stuff.                                      
                                                                               
END_MESSAGE

MESSAGE 26  ; The alien stuff runs off of the end cap of the NMR
The alien stuff runs off of the end cap of the NMR tube and spills             
onto the floor.                                                                
                                                                               
Suddenly, out of the floor rises a hideous black serpent-monster.              
It looks like the alien mutagen has done its work again!                       
                                                                               
As the monster lifts you up in its jaws and begins to swallow you,             
you realize that it looks exactly like one of the sand worms out of            
DUNE.  You hold to this curious thought as you slide silently down             
into the monster's belly.                                                      
                                                                               
END_MESSAGE

MESSAGE 27  ; Suddenly, an ugly, green alien enters the room.  T
Suddenly, an ugly, green alien enters the room.  This alien is even            
uglier (and greener) than the first one!  You look around for a way            
to escape, or even to hide, but you seem to be out of luck.                    
                                                                               
END_MESSAGE

MESSAGE 28  ; A large message appears on the display screen:    
A large message appears on the display screen:                                 
                                                                               
                  DATA ACQUISITION IN PROGRESS                                 
                                                                               
Then, just when you begin to believe you are actually going to                 
obtain a spectrum of the alien mutagen, a hugh bolt of electricity             
shoots across the room from the console to the magnet.                         
                                                                               
The magnet explodes with a tremendous "boom" and a mushroom cloud              
of white vapor forms above the dewar.  The explosion is so powerful            
it destroys the entrance to the next room.  It will take heavy                 
equipment at least a week to get into that room now.  By then, the             
war will be lost.                                                              
                                                                               
The console is now a hulk of smoking ruins, the magnet is                      
destroyed, and you can no longer get into the next room to the                 
east.  The war is lost, humanity is lost, and in fact, you have                
lost.                                                                          
                                                                               
Let that be a lesson to you.  Next time be more selective about                
what spectrometers you put your valuable samples into!                         
                                                                               
END_MESSAGE

MESSAGE 29  ;                                                   
                                                                               
You watch with amazement as a beautiful FID appears slowly on the              
spectrometer display screen.  The FID seems to last for seconds,               
and is obviously rich with spectroscopic details.                              
                                                                               
You transform the spectrum, and stare with wonder as the answer to             
the alien menace becomes immediately apparent.  The mutagen can be             
neutralized by a very commonly occurring substance.  As you think              
about it, you realize that it should have been obvious to everyone             
from the start.  This substance has been known to man for                      
centuries, and has always been known to have mystical properties.              
                                                                               
You quickly call the laboratory director and announce that the                 
earth can be saved by a powerful new weapon -- ROOT BEER!                      
                                                                               
That's right, a little root beer will completely neutralize the                
alien substance and render the aliens virtually helpless.                      
                                                                               
Quickly, the news spreads, and in a short time the alien invaders              
are destroyed.  You become an international hero.  The national                
root beer bottlers association votes you man of the year and awards            
you an annual stipend of $1 million and all the root beer you can              
drink for the rest of your life.                                               
                                                                               
The remainder of your life is filled with pleasure, fame and                   
fortune -- and quite a bit of tooth decay!                                     
                                                                               
END_MESSAGE

MESSAGE 30  ; You measure a spectrum, but there is no NMR signal
You measure a spectrum, but there is no NMR signal.  You wonder if             
you have forgotten to do something obvious.                                    
                                                                               
END_MESSAGE

MESSAGE 31  ; Nothing happens.  The spectrometer appears to be t
Nothing happens.  The spectrometer appears to be totally lifeless.             
                                                                               
END_MESSAGE

MESSAGE 32  ; That doesn't make any sense right now!            
That doesn't make any sense right now!                                         
                                                                               
END_MESSAGE

MESSAGE 33  ; The alien won't let you get near the magnet.  Ever
The alien won't let you get near the magnet.  Every time you try,              
he lunges at you and tries to eat you!                                         
                                                                               
END_MESSAGE

MESSAGE 34  ; Now you've done it.  You are all out of alien stuf
Now you've done it.  You are all out of alien stuff!  I don't know             
how you expect to measure a spectrum if you don't have a sample.               
Even in the year 2001 no one has figured out a way to do that yet,             
although I hear that Bruker is working on it!                                  
                                                                               
Go ahead and play some more if you want, but you can't win now!                
                                                                               
END_MESSAGE

MESSAGE 35  ; Nothing happens                                   
Nothing happens                                                                
                                                                               
END_MESSAGE

MESSAGE 36  ; Before you start asking for hints, be sure you hav
Before you start asking for hints, be sure you have tried                      
everything you can think of.  There is at least one hint built into            
the game for every problem presented.  Nevertheless, if you are                
really stuck, type hint again and you'll get some help.                        
                                                                               
END_MESSAGE

MESSAGE 37  ; Pick a topic, and I'll give you a hint.  There are
Pick a topic, and I'll give you a hint.  There are several hints               
for each topic, so don't be afraid to choose a topic more than                 
once!                                                                          
                                                                               
1.   How do I open the safe?                                                   
2.   How do I get past the security guard?                                     
3.   How do I get past the first alien?                                        
4.   How do I get the alien stuff into the spectrometer?                       
5.   How do I get past the purchasing secretary?                               
6.   How do I find my way through the maze?                                    
7.   How do I get past the NMR salesman?                                       
8.   How do I get past the second alien?                                       
9.   How do I measure a spectrum?                                              
                                                                               
END_MESSAGE

MESSAGE 38  ;                                                   
                                                                               
Sorry, there are no more hints for that topic.                                 
                                                                               
END_MESSAGE

MESSAGE 39  ; Don't bother with telling me to open and close doo
Don't bother with telling me to open and close doors.  Just tell me            
where to go, and I'll take care of doors automatically.  The only              
door you have to specifically open is the one on the safe.                     
                                                                               
END_MESSAGE

MESSAGE 60  ;                                                   
                                                                               
The safe has a combination lock.  The syntax for turning the dial              
is "TURN DIAL TO RIGHT" or "TURN DIAL TO LEFT."  The game will ask             
what number.  You must then give a number between 10 and 99.                   
                                                                               
END_MESSAGE

MESSAGE 61  ;                                                   
                                                                               
The combination to the safe is written on a slip of paper somewhere            
in the room.                                                                   
                                                                               
END_MESSAGE

MESSAGE 62  ;                                                   
                                                                               
Have you looked in the desk drawer?                                            
                                                                               
END_MESSAGE

MESSAGE 63  ;                                                   
                                                                               
The value of pi to eight decimal places is 3.14159271.                         
                                                                               
END_MESSAGE

MESSAGE 64  ;                                                   
                                                                               
Take out the decimal point and take the digits two by two.                     
                                                                               
END_MESSAGE

MESSAGE 70  ;                                                   
                                                                               
The security guard is concerned about your authorization to be in              
the corridor.  You must find something to prove to him that you                
have the necessary security clearance.                                         
                                                                               
END_MESSAGE

MESSAGE 71  ;                                                   
                                                                               
Your security clearance badge is somewhere in your office when the             
game begins.                                                                   
                                                                               
END_MESSAGE

MESSAGE 72  ;                                                   
                                                                               
Look in the pocket of your laboratory coat.  You will have to open             
it first.                                                                      
                                                                               
END_MESSAGE

MESSAGE 73  ;                                                   
                                                                               
You must be wearing the badge for the guard to recognize it.  After            
you have found it, use the "PUT ON BADGE" command.                             
                                                                               
END_MESSAGE

MESSAGE 80  ;                                                   
                                                                               
You have to kill the alien before you continue with the game.                  
There is no way to avoid him, although he will appear at a random              
moment after you leave your office.                                            
                                                                               
END_MESSAGE

MESSAGE 81  ;                                                   
                                                                               
The weapon you need is locked in the safe in your office when the              
game begins.                                                                   
                                                                               
END_MESSAGE

MESSAGE 90  ;                                                   
                                                                               
You will need an NMR tube in order to put the sample into the                  
spectrometer.                                                                  
END_MESSAGE

MESSAGE 91  ;                                                   
                                                                               
The NMR tube must be obtained from the stock room.  For this                   
purpose, you will need a requisition slip.                                     
                                                                               
END_MESSAGE

MESSAGE 92  ;                                                   
                                                                               
The only place to get a requisition slip is the purchasing                     
department.  You will find it at the top of the stairs.                        
                                                                               
END_MESSAGE

MESSAGE 100  ;                                                   
                                                                               
There is something that will neutralize the secretary.  It is in               
your office at the start of the game.                                          
                                                                               
END_MESSAGE

MESSAGE 101  ;                                                   
                                                                               
The secretary will never let you pass as she is.  You have to                  
change her into something else.                                                
                                                                               
END_MESSAGE

MESSAGE 102  ;                                                   
                                                                               
What substance in the game is already known to change the nature of            
things.                                                                        
                                                                               
END_MESSAGE

MESSAGE 103  ;                                                   
                                                                               
Try pouring some alien stuff on the secretary.                                 
                                                                               
END_MESSAGE

MESSAGE 110  ;                                                   
                                                                               
The maze consists of 15 rooms with identical descriptions.  Deep in            
the maze is a room you must reach in order to continue with the                
game.  You do not have to pass through all 15 rooms in order to                
reach your goal.                                                               
                                                                               
All the rooms are connected by directions N, S, E, and W.  However,            
the connections are not in a logical order.  For example, if the               
command "E" moves you from one room to the other, it is possible               
that the command "S" will bring you back.                                      
In order to find your way through the maze, you will have to make              
a map.  In order to do this, you will have to find a way to make               
the rooms distinguishable from each other.                                     
                                                                               
END_MESSAGE

MESSAGE 111  ;                                                   
                                                                               
The way to make the rooms distinguishable is to drop objects in                
them.  Bring as many objects into the maze as you can carry.  Then             
drop them one at a time in order to figure out how each pair of                
rooms is connected.                                                            
                                                                               
END_MESSAGE

MESSAGE 112  ;                                                   
                                                                               
If your first move is "S" after entering the maze, you will only               
have to map out eight rooms.                                                   
                                                                               
END_MESSAGE

MESSAGE 113  ;                                                   
                                                                               
OK, so you are too lazy even to map out eight rooms!  Just for                 
people like you, I put in a magic word that allows you to avoid the            
entire mess.  Just give the command "AMXX32" and you will be                   
instantly transported into the purchasing agent's office.  Giving              
the command again will return you to the spot from which you left.             
                                                                               
Using the magic word will cost you points, and should also leave               
you feeling a little bit ashamed of yourself!                                  
                                                                               
END_MESSAGE

MESSAGE 120  ;                                                   
                                                                               
The NMR salesman is one of the most difficult problems in the game.            
Once you meet him, you will not be able to get rid of him until he             
is destroyed.                                                                  
                                                                               
END_MESSAGE

MESSAGE 121  ;                                                   
                                                                               
There is no weapon, in the normal sense of the word, that will get             
rid of the NMR salesman.                                                       
                                                                               
END_MESSAGE

MESSAGE 122  ;                                                   
                                                                               
Notice that although you cannot get rid of the salesman, you are               
able to lead him about from room to room.                                      
END_MESSAGE

MESSAGE 123  ;                                                   
                                                                               
You must cause the NMR salesman to be struck by one of the                     
disasters that might normally happen to you in the game.                       
                                                                               
END_MESSAGE

MESSAGE 124  ;                                                   
                                                                               
Remember that a true NMR salesman will try to sell a spectrometer              
to anyone or anything!                                                         
                                                                               
END_MESSAGE

MESSAGE 125  ;                                                   
                                                                               
You must bring the salesman into contact with another deadly                   
creature in the game.                                                          
                                                                               
END_MESSAGE

MESSAGE 130  ;                                                   
                                                                               
The second alien will always appear in the same room, and                      
only under certain circumstances.                                              
                                                                               
END_MESSAGE

MESSAGE 131  ;                                                   
                                                                               
The second alien will only appear when you bring the NMR tube into             
the small spectrometer room.                                                   
                                                                               
END_MESSAGE

MESSAGE 132  ;                                                   
                                                                               
There is no weapon with which you can directly kill the alien.                 
                                                                               
END_MESSAGE

MESSAGE 133  ;                                                   
                                                                               
You must find a way to distract the alien.                                     
                                                                               
END_MESSAGE

MESSAGE 134  ;                                                   
                                                                               
This is your chance to get rid of two problems at once!                        
                                                                               
END_MESSAGE

MESSAGE 140  ;                                                   
                                                                               
What would you normally have to do to measure a spectrum?                      
                                                                               
END_MESSAGE

MESSAGE 141  ;                                                   
                                                                               
The NMR tube must be in the magnet.                                            
                                                                               
END_MESSAGE

MESSAGE 142  ;                                                   
                                                                               
The stuff must be in the tube.                                                 
                                                                               
END_MESSAGE

MESSAGE 143  ;                                                   
                                                                               
The spectrometer must be turned on.                                            
                                                                               
END_MESSAGE

